The craziest concept I've ever made. A stylized concept — not my expertise — but I managed to achieve a cool result using custom generators I created for stylized texturing inside Substance Painter. Under 20k tris with three texture sets for customization. I used Blender, Plasticity, Marmoset, Substance Designer, and Rizom for this concept. Check more about the game here: https://undeads.com/
This was a collaborative efforts between Whimsy Games and me.
Art Direction: https://www.artstation.com/ksenya